|Me and Pavel Sadilek experienced one month of intensive creation and big exhaustion. At the beginning I collaborated on a screenplay and designing concepts. After filming of scenes with actors in studio Pokrok started a race against time. Realization of 3D animated scenes alternated with rendering. We made composition of a keyed footage with actors and 3D scenes without using a program for compositing. "The composition" took place right in 3D program without next postproduction and editing of composion. There was also an animated character of a flying turtle. For this creature I was inspired by a combination of a caretta (basis for the body and the whole character), bat (wings), ladybird (wing cases) and unicorn (a horn on a turtles head). I added animation set-ups to the turtle and made it live. Pavel Sadilek worked on a dynamic animation of environment according to music and sounds with a big help of Cinema 4D - those days module Mograph. It was a tough work, when every computer found its use and quite a race in th age of dual cores.